Filed under: Games | Tags: Dolphin, game design, random thoughts, writing
Though I have been silent the past few weeks about this game, I am still working on it. Slowly but still working on it. To help me collect the scattered thoughts I have about the game, I am going to download my mind right here. This will be messy, and might make no sense, but, it might answer some questions. Still, knowing how things go, it might also create more as well.
- You play a dolphin. Not a magic dolphin. Not monster dolphin. A regular real live dolphin.
- Enemies are sharks, jelly fish, eels, and other nasty things in the sea. There is a big bad, over reaching nasty, but what it is, I will not say.
- The ocean is the world.
- Whales are missing.
- Adventures center around discovery, exploration, solving mysteries, and helping your pod.
- The ocean is known as The Blue.
- The rules are designed to get to the heart of the mater.
I listen to a lot of podcasts. Some I try once, then move on, some I listen to regularly, and would never miss an episode. I have a little iPod Mini (old school one 6 gb memory) which acts like my portable radio. I load it up daily, and listen to it. I’ve been asked in email enough times what I listen to, so here is the current list:
- Atomic Array
- Brilliant Gameologists
- Cranky Geeks
- The History Network
- MacBreak Weekly
- Religions of the Ancient Mediterranean — (One of my favorite history podcasts. It deals with early Christianity from a historical context and not a religious one. Well worth listening to these lectures, which are very good.)
- RPG Circus
- Security Now!
- this WEEK in TECH
- The Tolkien Professor — (A newer podcast which I cannot recommend highly enough, especially if you have a love for all things Tolkien.)
- The Voice of the Revolution
- Windows Weekly
- YSDC: Cthulhu Podcas
That is the main list. Not included above are the numerous lectures I listen too thanks to iTunes U. This is one great resources and the amount of lectures I have listened to really help pass many a day. Recently I just finished listening to a fabulous lecture series dealing with Benjamin Franklin (this will open in iTunes).
I cannot sleep. Too many thoughts race through my mind. So many games I want to design, but there are not enough hours in the day to work on them all.
